Categories
TeamSpeak

2nd TeamSpeak Gameday – New Participation Badge & Rule Changes – Announcements

Hello again! :saluting_face:
[Insert new Introduction here… wicked things and cool words, such wow] :man_technologist:

What does this mean? 🤔

All in all, this is a small but sweet event that we want to host while you’re all waiting for the Open Beta to launch hopefully soon, giving you (our community) a chance to not only play with TS Staff but also get the chance to win some cool Badges. TeamSpeak Gameday may also develop into something bigger in the future, if you really like this idea and enough people participate, we would love to expand it to other fields.

Where and when? 📍

The second TeamSpeak Gameday will take place on our TeamSpeak (5) Beta Community Server on 2022-07-29T16:00:00Z, which can be reached at ‘beta.voice.teamspeak.com

NOTE: The Beta Server can only be connected to by using the TeamSpeak (5) Clients at this moment. If you don’t have the TeamSpeak (5) Client yet, you can download it for FREE from our Website right here: TeamSpeak Downloads | TeamSpeak. You do NOT require Closed Beta Access to be able to connect to ANY TeamSpeak Servers, but if you would like to gain access you can simply use the Global Beta Code MULTIPASS which will grant you instant access to the Closed Beta.

What game will we be playing? 🕹️

Generally, we will opt for free-to-play games so that everyone has a chance to win the ‘Gameday Winner Badge’ or if they simply just want to join the game and have some fun. Our game of choice will be Fall Guys again (which recently became F2P on Epic Games), as it gives us an easy way to host custom lobbies for up to 60 players with no problems whatsoever.

If you don’t have Fall Guys yet, click on the image below, this will redirect you to the store page

Fall Guys - Epic Games

What about the Badges? 👀

We all love Badges, we really do :handshake: :heartpulse:

With that being said, based on the feedback from our last Gameday, we decided to introduce the “Gameday Participant” Badge, which ANYONE can earn by simply playing an entire game from start to finish – (More Info in the Rules).

goldThis Badge will be awarded to those who win the crown (essentially win the game).

silverThis Badge will be given to everyone who at least participates in one game.

Event Ruleset 📑

  • 1. To participate in the event, you must change your username on the server to match your in-game username. This means we can easily distribute the Gameday Badges to the winners and participants. If we can’t match up a user, then we can’t give out the Badge Code, so this is important. If you forget to update your in-game username on the server, just remember to do this in the next round.

  • 2. Users can only win a maximum of 1 winners Badge & 1 participation Badge in total. You can still join games, however, if there are people in the lobby who hasn’t played yet, we’d appreciate it if everyone gets a turn.

  • 3. If a winner wins again, the winners’ Badge will be passed on to the next non-winning participant who reaches the final round.

  • 4. English only: We want to make sure that more participants can join in the conversations.

  • 5. Please respect everyone, regardless of age or ability.

  • 6. Under no circumstances are offensive usernames (TeamSpeak or In-Game) allowed.

  • 7. Offensive or harmful messages against event participants or TS-Staff will not be tolerated and will result in a disqualification/kick or ban from the event and the TeamSpeak Server.

  • 8. Most importantly, have fun and enjoy your time.

Categories
TeamSpeak

TeamSpeak Gameday – Event Badge – Announcements

Hello everyone! :saluting_face:
[Insert Introduction here… something something bla bla you already know] :face_in_clouds:

What does this mean? 🤔

All in all, this is a small but sweet event that we want to host while you’re all waiting for the Open Beta to launch hopefully soon, giving you (our community) a chance to not only play with TS Staff but also get the chance to win some cool badges. TeamSpeak Gameday may also develop into something bigger in the future, if you really like this idea and enough people participate, we would love to expand it to other fields.

Where and when? 📍

The first TeamSpeak Gameday will take place on our TeamSpeak (5) Beta Community Server on 2022-07-08T16:00:00Z, which can be reached at ‘beta.voice.teamspeak.com

NOTE: The Beta Server can only be connected to by using the TeamSpeak (5) Clients at this moment. If you don’t have the TeamSpeak (5) Client yet, you can download it for FREE from our Website right here: TeamSpeak Downloads | TeamSpeak. You do NOT require Closed Beta Access to be able to connect to ANY TeamSpeak Servers, but if you would like to gain access you can simply use the Global Beta Code MULTIPASS which will grant you instant access to the Closed Beta.

Which games will we be playing? 🕹️

Generally, we will opt for free-to-play games so that everyone has a chance to win the Event Badge or if they simply just want to join the game and have some fun. Our game of choice will be Fall Guys (which recently became F2P on Epic Games), as it gives us an easy way to host custom lobbies for up to 60 players with no problems whatsoever.

If you don’t have Fall Guys yet, click on the image below, this will redirect you to the store page

Fall Guys - Epic Games

What about the ‘Event Badge’ 👀

Yes, yes… We know that badges are an essential part of TeamSpeak, so we’ve prepared something for those who take home the crown… BUT you have to compete in the battle before you can lay your eyes on the shiny prize! The badge will be awarded to those who win the crown (essentially win the game). We’ll note their myTeamSpeak usernames and assign the badge shortly after the end of the Gameday.

Event Ruleset 📑

  1. English only: We want to make sure that more participants can join in the conversations.
  2. Under no circumstances are offensive usernames (TeamSpeak or In-Game) allowed.
  3. Please respect everyone, regardless of age or ability.
  4. Offensive or harmful messages against event participants will not be tolerated and will result in a disqualification/kick or ban from the event and the TeamSpeak Server.
  5. ONE badge per person. Even if the participant wins again, no second prize badge will be granted.
  6. If a participant has already won once, that person can still participate in the game, provided that there is still a spot available and there is no one waiting in the lobby that hasn’t played yet.
  7. Most importantly, have fun and enjoy your time.
Categories
TeamSpeak

TeamSpeak Server 3.13.7 – Announcements

Today we have released a new server update.
This version updates the default license End Date from Nov 2022 to July 2027.

Changed

  • New embedded default license is valid until the 1st of July 2027

You can download the update here.
The download page will be updated later and the Docker update follows soon.

Categories
TeamSpeak

TeamSpeak 5.0.0-beta70 – Announcements – TeamSpeak

Farewell beta 69 :headstone: :rose: welcome Beta 70 :tada:

In this version we touched the chat system:

  • A reply to any message is now possible.
  • You can edit your own messages.
  • All of this can be done in the new Quick Action menu or with a right click on the message.
  • Latest Emojis set got added
    ** Reactions will follow in later versions.
  • The Homebase Setup got some tweaks
  • On Mac OS you can now interact with the OS-specific Bar on Top.

Fixed an issue that caused global messages to not work on legacy servers
Fixed overlapping notifications when the server shuts down
Fixed channel chat on newer server versions not working correctly in some circumstances
Fixed UI still showing deleted GIFs
Fixed Linux client not starting with the correct parameters upon update
Fixed clients not having information about chat accounts on legacy servers (to be removed once TS5 servers are publicly available)
Fixed Mac client occasionally not uploading or downloading files correctly
Fixed notifications popping up when set to DnD
Fixed missing popup for pokes on legacy servers
Fixed PTT no longer working when the server disconnects and you connect to a second server without closing the disconnected one
Fixed server being shown in mention list on newer server versions
Fixed drag and drop replacing UI in some circumstances
Fixed pinned messages not being shown as deleted in some cases
Updated Chromium version to 100.0.24
Updated Twemoji to version 14.0.2
Improved paste behavior and whitespace stripping
Improved performance of code highlighting in code blocks or inline code
Improved performance of markdown parsing in the rich text editor
Improved markdown highlighting when using the rich text editor
Improved user feedback for direct and channel chats on newer server versions
Reworked homebase setup dialog
Added support for Windows 11’s default font
Added notification when changing homebase
Added some Mac specific eye candy
Added support for editing messages
Added support for replying to other messages
Added support for jumping to a message if it is currently loaded
Added ability to retry decryption if a message cannot be decrypted
Added quick action menu for message interactions
Changed default for “Enable Microphone when switching servers” to be disabled
Changed behavior when connecting to a full channel, client will now attempt to reconnect to the default channel instead of failing to connect

  • Setup Chat appears after logging into myTeamSpeak. Even when you already have a chat account.
    A simple restart signs you in into the messenger.
  • Feedback as per always is welcome in this thread :slight_smile:. Issues that are not related to this update belong to it’s own thread.
  • We suggest to place your wishes for upcoming releases in existing or new threads in the suggestion area instead of the release thread. We mention this because each update post will be closed after some days and the wish or suggestion could be lost.
  • We allow ourselves to delete all the off-topic posts from this thread.
Categories
TeamSpeak

TeamSpeak 5.0.0-beta69 – Announcements – TeamSpeak

Howdy,

You have all been waiting for it, so we’re here to deliver! ;D

Overall, we are still in preparation for the open beta, so our main focus is still on fixing bugs and improving the user experience.

One important improvement as an example is AGC for Playback. With beta 68 some user experienced a loud noise from other users when they started talking after being quiet for a while.

We also improved how encryption in chat room works. In best case you should not notice any difference.

Beta 69

  • Fixed incorrect icon naming when uploading icons
  • Fixed showing typing indicator for ignored users
  • Fixed things breaking when not having internet connection at client start
  • Fixed ts3image:// not working correctly in channel description and server/channel banners
  • Fixed users not being correctly ignored when ignored on newer server versions
  • Fixed ignored user list not showing correctly in some cases
  • Fixed unread counter in channel chat on new server versions
  • Fixed room discovery search not working correctly when searching for specific terms
  • Fixed the need to have a bookmark to your homebase
  • Fixed using the same file transfer permissions for all connections to that server on new server versions
  • Fixed the UI not showing the correct file transfer error message in some scenarios
  • Fixed not being able to cancel file transfers from sub folders on new server versions
  • Fixed configured speed limits for file transfers on new server versions not being applied correctly in all cases
  • Fixed “Open Image” not working correctly for images with non-ascii characters in the file name
  • Fixed configured file transfer speed limits not separating uploads and downloads correctly
  • Fixed typing indicator being shown for users that are not actually able to write messages
  • Fixed file transfer not working correctly when the channel has a password and the user does not have b_ft_ignore_password permission
  • Fixed not being able to see typing indicators for other people typing in a room that you have no permission to send messages in
  • Fixed being able to disable notifications for channel chats on new server versions
  • Fixed avatar deletion of other clients local server avatar not working correctly
  • Fixed active tab in sidebar changing when resizing the side bar
  • Fixed a UI freeze that could happen when using homebase
  • Search result list is scrollable when search returns too many items to fit in client window
  • Added support for ts3image:// to be used for files uploaded to channels on newer server versions
  • Added copy file url and support ts3file urls on newer server versions
  • Added feedback when the user is flooding when attempting to perform actions
  • Added ability to mask password input fields where applicable
  • Added mark as read option to chat context menus
  • Added ability to encrypt private chat rooms
  • Added detection for Windows 11
  • Added support for server local chat on new server version
  • Added support for custom server shutdown message
  • Added support for showing global messages sent via query to all users
  • Added error feedback when moving homebase
  • Improved user feedback when creating room
  • Improved AGC
  • Removed extra tooltip in edit server context menu entry
  • Removed the hamburger menu left of the search bar and replace it with a button that opens the dashboard
  • Changed encryption context menu to be only available for admins unless the encryption is enabled
  • Changed maximum number of file attachments to 10
  • Combined Chat context menu which just opens the global private chat if available, falls back to local otherwise
  • Feedback as per always is welcome in this thread :slight_smile:. Issues that are not related to this update belong to it’s own thread.
  • We suggest to place your wishes for upcoming releases in existing or new threads in the suggestion area instead of the release thread. We mention this because each update post will be closed after some days and the wish or suggestion could be lost.
  • We allow ourselves to delete all the off-topic posts from this thread.
Categories
TeamSpeak

Updated: Closed Beta/Global Chat Features – Announcements

Hey everyone!

Just wanted to update this topic with a whole new post so everything is up to date. We will continue to update this post when there is new wave releases, or if there is new updates to inform you of.

How do we access the all new TeamSpeak client?

Technically everyone can right now! You can download the new client from teamspeak.com or the Windows 10/11 Windows store. This would be missing the closed beta/global chat features, but you can request access to the additional features by visiting: beta.teamspeak.com and by joining the waitlist.

I’ve registered via beta.teamspeak.com. When will we gain access to the closed beta/global chat features?

Over the next few weeks we will be letting in new testers every single day so we are really ramping things up.

How can I check if I have access to the closed beta/global chat features or not?

You can either:

  1. Simply see if the options are now available to you on the new client.
  2. Check this on myteamspeak.com and review your badges after you login.
  3. If you’re on TS3: Tools → Options → myTeamSpeak → Configure Badges → This should show you every badge that you have.

I have found a bug/have an idea for the new TeamSpeak client. How can I share this?

My best suggestion would be to leave your feedback on community.teamspeak.com . We have several areas here which makes it easier for the team to locate current or new issues, or indeed share ideas about the future of the client. My top tip however would be to use the search function in the forums to see if this has already been reported or raised before. If you find a matching forum post, you can then add to this specific topic with your own experience/thoughts. When we release a new update for the closed beta, it might be better in some cases to report your findings under those specific posts which normally appears in the announcements area of the forums.

I’ve changed my TeamSpeak account email address after I registered for the closed beta/global chat features. Will I still gain access to the closed beta/global chat features?

If you have changed your myTS email address since registering for access to the closed beta/global chat features, please contact us either via DM here or via our social media channels for more help.

Can you share what position I am in the closed beta/global chat features registration queue? Are you able to share how many invites are sent out per wave?

No we can’t, but we can guarantee that everyone who has signed up for the closed beta/global chat features registration will 100% receive access and this will be in date order as mentioned above.

Categories
TeamSpeak

TeamSpeak 5.0.0-beta68.1 – Announcements – TeamSpeak

Hi everyone!

We’re pleased to say that we pushed out a new beta version. Please note that this client is needed to reconnect to the messenger.

For the preparation of the open beta we fixed some issues and did some improvements. This is still our main focus, so big features are not included.

Edit: In case you can not add a user to contacts or rooms. Make sure the target user has beta68 already. He does not have any chat account till beta 68 creates one for him on the new system.

Beta 68.1

  • Fixed possible crash while logging in

Beta 68

  • Changed the number of giphy attachments that can be sent to 1 at a time
  • Added information about file transfer quota usage to server, channel and clients
  • Added new configuration options for server edit on newer server versions
  • Added a note about file size limit when using drag and drop
  • Added indicator when chat connection is offline
  • Added sent message history and allow scrolling through them via Up/Down arrow keys
  • Added a warning when attempting to close the client while file transfers are still running
  • Added a typing indicator when people type in chat
  • Fixed room discovery not updating correctly
  • Fixed bookmarks using the wrong name in some cases
  • Fixed not being able to read encrypted chats after using fallback on your account
  • Fixed potential crash starting the client
  • Fixed bookmark icons being gone after client restart
  • Fixed not being able to set server avatar in some scenarios
  • Fixed download of 0 byte files
  • Fixed unread count in channel chat
  • Fixed non-ascii characters not displaying correctly when used as a hotkey
  • Fixed some styling being incorrectly applied to buttons
  • Fixed crash when closing the client while file transfers are still active
  • Improved file transfer error messages in case of system errors
  • Improved encryption handling for chats
  • Feedback as per always is welcome in this thread :slight_smile:. Issues that are not related to this update belong to it’s own thread.
  • We suggest to place your wishes for upcoming releases in existing or new threads in the suggestion area instead of the release thread. We mention this because each update post will be closed after some days and the wish or suggestion could be lost.
  • We allow ourselves to delete all the off-topic posts from this thread.
Categories
TeamSpeak

TeamSpeak 5.0.0-beta68 – Announcements – TeamSpeak

Hi everyone!

We’re pleased to say that we pushed out a new beta version. Please note that this client is needed to reconnect to the messenger.

For the preparation of the open beta we fixed some issues and did some improvements. This is still our main focus, so big features are not included.

Edit: In case you can not add a user to contacts or rooms. Make sure the target user has beta68 already. He does not have any chat account till beta 68 creates one for him on the new system.

  • Changed the number of giphy attachments that can be sent to 1 at a time
  • Added information about file transfer quota usage to server, channel and clients
  • Added new configuration options for server edit on newer server versions
  • Added a note about file size limit when using drag and drop
  • Added indicator when chat connection is offline
  • Added sent message history and allow scrolling through them via Up/Down arrow keys
  • Added a warning when attempting to close the client while file transfers are still running
  • Added a typing indicator when people type in chat
  • Fixed room discovery not updating correctly
  • Fixed bookmarks using the wrong name in some cases
  • Fixed not being able to read encrypted chats after using fallback on your account
  • Fixed potential crash starting the client
  • Fixed bookmark icons being gone after client restart
  • Fixed not being able to set server avatar in some scenarios
  • Fixed download of 0 byte files
  • Fixed unread count in channel chat
  • Fixed non-ascii characters not displaying correctly when used as a hotkey
  • Fixed some styling being incorrectly applied to buttons
  • Fixed crash when closing the client while file transfers are still active
  • Improved file transfer error messages in case of system errors
  • Improved encryption handling for chats
  • Feedback as per always is welcome in this thread :slight_smile:. Issues that are not related to this update belong to it’s own thread.
  • We suggest to place your wishes for upcoming releases in existing or new threads in the suggestion area instead of the release thread. We mention this because each update post will be closed after some days and the wish or suggestion could be lost.
  • We allow ourselves to delete all the off-topic posts from this thread.
Categories
TeamSpeak

Scheduled maintenance

Good Morning everyone! :coffee:

There’s going to be a downtime for our global chat in about one hour from now.

During this, the chat will be unavailable. The estimated downtime is 30 minutes. We’ll update everyone once this is finished :slight_smile:

1 post – 1 participant

Read full topic

Categories
TeamSpeak

Important Notice for Beta Testers – Announcements

Dear Beta Testers,

In preparation for the Open Beta, we will be resetting our chat services (which will affect rooms and contacts) on February 1st, 2022. On this date, every contact and room will be erased from the system. Please make sure to inform your community and friends about it.

Overall, we’re doing this because we are upgrading our infrastructure in preparation for a lot of new things that we will be unveiling over time.

We are going to make sure to update this post as time goes on in case there are changes or important information that needs to be updated.

See you on the other side! :wave: